This blog will be continuously updated to show all of my work from my final year Animation (BAHons) course 2012-2015 at University of Lincoln.
Thursday, 18 December 2014
Life Scene - Texturing
Here is my first test for the lift scene, discussing the colour scheme with the group. I will darken the colour of the lift frame to a golden tone.
Monday, 15 December 2014
Lift Scene - UV Mapping
UV mapping of the lift scene, I will use this scene to test out the textured painting style and colour scheme.
Office Scene - Clock Modelling
With the added developments to the Dantes Inferno film, I have created a wall clock for the character to look at.
Friday, 12 December 2014
Limbo Scene - Computer Keyboard
To keep the poly count low within the scene, I have removed the keys that I had originally modelled for the office scene computer. Instead I will draw the keys on the blocks when texturing seeing as the characters will not be interacting with this object.
Limbo Scene - Sign
As a group we felt that the room needed a sign post for the character to look at to show him where to go when he exits the lift, and also to give a little more information to the audience about the scene. It will be based around an airport information screen.
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