Tuesday, 30 September 2014

Location Ideas and Rough Detailing

Hospital Room
-       - Kitchen
-       - Living Room
-       - Staircase
-       - Front Garden with a Street
-       - Upstairs Hallway???
-      -  Girls Bedroom with en-suite bathroom

All of the scenes will be in grey tones. I haven’t decided whether or not to have some use of colour in the final scene to show the funeral card.

Scene 1

Hospital Room
The Hospital room will be the opening scene of my animation; the design will have basic medical equipment and a few standard pieces of furniture. I want all of the focus to be on the Father and Daughter. I have explained in the previous post “Hospital Room Props and Furniture List” what models I will need to make. Everything will be very clean with the added use of shape language. For the hospital room I have chosen to use square and circle shapes, symbolising the caring nature of the Father and the strong fight that the Daughter is struggling with.
I have begun working on thumbnails for the floor plan and furniture placing for the hospital room, and the shape which would give the best light. I had the idea of having the girl bathed in sunlight, almost a reference to Sleeping Beauty (This would also link in well with my dissertation) while the Father can be hidden in shadow.

Scene 2

House
The kitchen will be the opening scene, set a few weeks/months after the previous scene. For each of the rooms I want them to have a fairly rustic design, the staircase will be designed of sturdy wooden posts. Wooden textures will be the most used texture of my scenes in the downstairs part of the house. I like the idea of having the kitchen based around the idea of a modern design, but with wooden cabinets and a tall shelving unit. I will continue with the theme of using squares and circles to control the thumbnail designs.
I need to have a lot of surfaces in the living room for the flowers to be placed, other than that I am looking at having a bookcase, TV and living room furniture like chairs and side tables. I want to focus a lot of time on the young girls bedroom, seeing as I would like to base the character around 7/8 years old so that father can still do stuff for her without the audience asking why he would get her ready in the morning. I want the room to be fairly cluttered with toys and books; I want the room to be the most interesting of the house with bold patterns and details. I need to have a bathroom connected to the bedroom, to show that the noises that the father is hearing are all in his head. All that will be visible is the shower so this doesn’t need to be very intricate; I need to research different shower designs. The upstairs hallway will connect from the stairs into her room, this part could be left out depending if I have him walking through an empty house (possibly with most indications that the girl has gone) or if I have the camera shot of his walking up the stairs and then walking into her bedroom.

Scene 3
Front Garden with a Street
This will be the location of the school bus, I would like a typical suburban street (taking inspiration from the streets in Despicable me). Seeing as I wanted the school bus to look like a single decker bus but I could include a school bus sign just so people are quickly made aware of why it’s there.

Depending on how much of the outside scene that the camera will see, will determine what will be modelled.

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