Monday, 12 January 2015

Lift Scene Texturing

Finished button texturing and floor indicator.


Below is the floor counter on the outside of the lift. I have decided to add the floor number as a texture, this will slightly lower the poly count and I can easily change the number if needed.



Door Graffiti. 



I made the image smaller in the below screenshot, to make the design look as if it has been painted on after the lift was built rather than an actual pattern on the doors.


I have altered the design on the floor as I felt it didn't match the rest of the textures, it looks a lot cleaner and looks like a smooth carpet.


Before (top) and after (bottom)




I need to talk to the group to decide if I am repainting the posters or if we can add Aimee's original designs.


Finished Shot.


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