Desk Texturing
I altered the colours slightly as the brightness of the oranges in my pre-production designs didn't look right in the scene once modeled. I changed the colour scheme to a subtle peach colour.
Wall Texturing
Positioning 1. (Above)
Positioning 2. (Above)
Positioning 3. (Above)
Positioning 4. (Above)
I tested out the sizing of the character silhouettes as a boarder for the wall, I didn't want to make it to small as the cameras would not see the detailing. Below are the screen shots for the final position and the colouring.
I added in some cracks to the wall to give it some added detail, and to make it look slightly more realistic.
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