Monday, 26 January 2015

Limbo Scene - Texturing

Desk Texturing



I altered the colours slightly as the brightness of the oranges in my pre-production designs didn't look right in the scene once modeled. I changed the colour scheme to a subtle peach colour.


Wall Texturing


Positioning 1. (Above)


Positioning 2. (Above)


Positioning 3. (Above)


Positioning 4. (Above)

I tested out the sizing of the character silhouettes as a boarder for the wall, I didn't want to make it to small as the cameras would not see the detailing. Below are the screen shots for the final position and the colouring.



I added in some cracks to the wall to give it some added detail, and to make it look slightly more realistic.


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